What changed
0 fixes1 addition0 changes0 removals
addedActually this is more of a delay announcement...ːsteamboredː 15 April was our original full release date, and also a date to increase the price. Now we just need to delay it for 2 days. Since Easter is not an conditional holiday here, we think we can still have some time to test the PVP mode repeatedly before Monday :), then release with more certainty. Please notice that the price will still be increased on 15 April. And I'd love to share two additional news of the coming version: 1. Optimization for Oculus Users Done . Rotation for facing direction added, will be more fair on cross-platform competition; 2. Save Points Added . There will be several saving opportunities in easy and middle difficulties. You could see most new features in our latest trailer I just uploaded.
Bullet Sorrow VR changes
addedActually this is more of a delay announcement...ːsteamboredː 15 April was our original full release date, and also a date to increase the price. Now we just need to delay it for 2 days. Since Easter is not an conditional holiday here, we think we can still have some time to test the PVP mode repeatedly before Monday :), then release with more certainty. Please notice that the price will still be increased on 15 April. And I'd love to share two additional news of the coming version: 1. Optimization for Oculus Users Done . Rotation for facing direction added, will be more fair on cross-platform competition; 2. Save Points Added . There will be several saving opportunities in easy and middle difficulties. You could see most new features in our latest trailer I just uploaded.
Actually this is more of a delay announcement...ːsteamboredː 15 April was our original full release date, and also a date to increase the price. Now we just need to delay it for 2 days. Since Easter is not an conditional holiday here, we think we can still have some time to test the PVP mode repeatedly before Monday :), then release with more certainty. Please notice that the price will still be increased on 15 April. And I'd love to share two additional news of the coming version:
- Optimization for Oculus Users Done . Rotation for facing direction added, will be more fair on cross-platform competition;
- Save Points Added . There will be several saving opportunities in easy and middle difficulties. You could see most new features in our latest trailer I just uploaded.