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Steam News26 June 20188y ago

0.32 Beta Patch Notes

Open Beta 0.32 -Fixed a bug where enemy missiles would not activate an explosion sound sometimes.

Full notes

Full Bullet Hell ADVANCED update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Compatibility
fixedOpen Beta 0.32 -Fixed a bug where enemy missiles would not activate an explosion sound sometimes. -Fixed an error in which Oculus VR headsets would not be able to play Bullet Hell ADVANCED *NEEDS TESTING* -Reworked player movement and camera code to a standard twin stick shooter system. Mouse aim support enabled. -Changed camera field of view from 90° to 100° -Main menu background now cycles through 4 different arena locations -All enemies overhauled, colours changed, attacks enhanced, health increased -Enemy spawn mechanics overhauled -Enemy Cruiser removed until it is revamped into a proper boss fight -Player Health Increased from 8 to 12 -Player can now pickup a maximum of 10 speed upgrades from Interceptor fighters -Asteroid bit health reduced from 0.8 to 0.4. Any weapon can destroy them in one hit. Special thanks to: u/jscythe (via reddit.com/r/shmups) Nathan (First YouTube review!) Ryan (First Steam review!) And everyone that provides bug reports and critique. Please enjoy :] -Grey Artificer Cascadia Dev

Bullet Hell ADVANCED changes

fixedOpen Beta 0.32 -Fixed a bug where enemy missiles would not activate an explosion sound sometimes. -Fixed an error in which Oculus VR headsets would not be able to play Bullet Hell ADVANCED *NEEDS TESTING* -Reworked player movement and camera code to a standard twin stick shooter system. Mouse aim support enabled. -Changed camera field of view from 90° to 100° -Main menu background now cycles through 4 different arena locations -All enemies overhauled, colours changed, attacks enhanced, health increased -Enemy spawn mechanics overhauled -Enemy Cruiser removed until it is revamped into a proper boss fight -Player Health Increased from 8 to 12 -Player can now pickup a maximum of 10 speed upgrades from Interceptor fighters -Asteroid bit health reduced from 0.8 to 0.4. Any weapon can destroy them in one hit. Special thanks to: u/jscythe (via reddit.com/r/shmups) Nathan (First YouTube review!) Ryan (First Steam review!) And everyone that provides bug reports and critique. Please enjoy :] -Grey Artificer Cascadia Dev

Open Beta 0.32 -Fixed a bug where enemy missiles would not activate an explosion sound sometimes. -Fixed an error in which Oculus VR headsets would not be able to play Bullet Hell ADVANCED *NEEDS TESTING* -Reworked player movement and camera code to a standard twin stick shooter system. Mouse aim support enabled. -Changed camera field of view from 90° to 100° -Main menu background now cycles through 4 different arena locations -All enemies overhauled, colours changed, attacks enhanced, health increased -Enemy spawn mechanics overhauled -Enemy Cruiser removed until it is revamped into a proper boss fight -Player Health Increased from 8 to 12 -Player can now pickup a maximum of 10 speed upgrades from Interceptor fighters -Asteroid bit health reduced from 0.8 to 0.4. Any weapon can destroy them in one hit. Special thanks to: u/jscythe (via reddit.com/r/shmups) Nathan (First YouTube review!) Ryan (First Steam review!) And everyone that provides bug reports and critique. Please enjoy :] -Grey Artificer Cascadia Dev

Source

Steam News / 26 June 2018

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