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Steam News31 January 20233y ago

Update #4 ver. EA 1.4

Gameplay changes Game Added new maps Maps of the same theme/size now rotates sequentially Artificial intelligence has been reworked Deathmatch Added a set of maps 4/8/12 for the Fairy-Tale Added a set of maps 4/8/12 for

In this update5

Full notes

Full Bulanci update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes8 additions2 changes0 removals
  • Maps
  • Gameplay
  • Fixes
addedGameAdded new maps
changedGameMaps of the same theme/size now rotates sequentially
changedGameArtificial intelligence has been reworked
addedDeathmatchAdded a set of maps 4/8/12 for the Fairy-Tale
addedDeathmatchAdded a set of maps 4/8/12 for the Factory
addedDeathmatchAdded a set of maps 4/8/12 for the Disco

Bulanci changes

addedAdded new maps
changedMaps of the same theme/size now rotates sequentially
changedArtificial intelligence has been reworked
addedAdded a set of maps 4/8/12 for the Fairy-Tale
addedAdded a set of maps 4/8/12 for the Factory

Gameplay changes

Game

  • Added new maps

  • Maps of the same theme/size now rotates sequentially

  • Artificial intelligence has been reworked

Deathmatch

  • Added a set of maps 4/8/12 for the Fairy-Tale

  • Added a set of maps 4/8/12 for the Factory

  • Added a set of maps 4/8/12 for the Disco

  • Fixed spawning on the maps

Capture the Flag

  • Added a set of maps 4/8/12 for the Fairy-Tale

  • Added a set of maps 4/8/12 for the Factory

  • Added a set of maps 4/8/12 for the Disco

Bug Fixes

  • Added an exception for more than 4 XInput controllers

  • Fixed a bug where AI got stuck and stopped playing

  • Fixed a bug where AI got stuck/did not use the stairs

  • Fixed a bug where AI stuttered after the flag has been returned

  • Fixed the lights on the Disco map

Source

Steam News / 31 January 2023

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