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Steam News9 May 20197y ago

Behind the scenes of Buildings Have Feelings Too!?

We used a blend of 2D and 3D to create the final look in Buildings Have Feelings Too; combined with hand painted textures and a 2D cutout style of animation, this helped us to add character and bring the buildings to li

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Full Buildings Have Feelings Too! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions0 changes0 removals
  • Gameplay
  • Server
addedWe used a blend of 2D and 3D to create the final look in Buildings Have Feelings Too; combined with hand painted textures and a 2D cutout style of animation, this helped us to add character and bring the buildings to life.
addedhttps://store.steampowered.com/app/945740/Buildings_Have_Feelings_Too/ Keep up to date by joining our Discord Server and following #buildings-have-feelings-too https://discord.gg/merge

Buildings Have Feelings Too! changes

addedWe used a blend of 2D and 3D to create the final look in Buildings Have Feelings Too; combined with hand painted textures and a 2D cutout style of animation, this helped us to add character and bring the buildings to life.
addedhttps://store.steampowered.com/app/945740/Buildings_Have_Feelings_Too/ Keep up to date by joining our Discord Server and following #buildings-have-feelings-too https://discord.gg/merge

We used a blend of 2D and 3D to create the final look in Buildings Have Feelings Too; combined with hand painted textures and a 2D cutout style of animation, this helped us to add character and bring the buildings to life.

https://store.steampowered.com/app/945740/Buildings_Have_Feelings_Too/ Keep up to date by joining our Discord Server and following #buildings-have-feelings-too https://discord.gg/merge

Source

Steam News / 9 May 2019

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