Full notes
Full Building Hope - Refugee Camp Simulator update
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What changed
- Gameplay
Building Hope - Refugee Camp Simulator changes
All passionate game studios have a long gamer history in their background. Their disappointments as a gamer about games motivate them to create better ones, their gaming experiences become the elements of their project, and other gamers' contributions guide them in the jungle of the development process, but in the beginning, there is only a passion. In gyroscoping games, our passion is city-builder games.
In 2019 as a newly gathered team who wanted to create a city-builder game, we were in search of a touching theme. The news about refugee convoys who fled the Syrian civil war and came to Turkey was on all channels. Arguing about the building and economic sustainability of refugee camps was very common. At this point, we decided to take a risk and start to use a "building refugee camp" theme.
Because of the subject's sensitivity, the project went through a long preparation process. In mid-2020, we started to code to create an Alpha version of Building Hope in the Unity 3D game engine. Looking at it now, we feel some embarrassment about screenshots of the Alpha version :)
One of the critical points of Building Hope is to give players a sense of the difficulty of living conditions at refugee camps caused by environmental conditions. Fulfilling their basic needs is an easy and mostly overlooked/ignored issue for those who live in the developed settlements just like us. However, even reaching the access to food and clean water could be really hard in the refugee camps because of extreme hot and cold climate conditions. For this aim, we switched the project to Unreal Engine, which is one of the critical turning points of the project. (We don't want to start another phase of the famous "which game engine is better" discussion :) )
At this point, we were satisfied with the results. It's heartening to see the progress of Building Hope, and your opinions and contributions are significant to us.
Join us on this journey by joining our Discord;
Source
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