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Steam News3 April 20263mo ago

๐Ÿ—บ๏ธ Devlog #1 โ€” Community Rebuild Survey: Results Are In!

Hey everyone, We launched our first Community Rebuild Survey on March 18th, and the results are ready. Here's everything the community said and what it means for the roadmap.

In this update7

Full notes

Full Build For Sale Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone,

What changed

0 fixes1 addition3 changes0 removals
  • Balance
  • Gameplay
changed๐Ÿ—๏ธ Core DirectionGame structure: The community is split almost evenly between pure Singleplayer (43%) and Singleplayer + Co-op (43%). Nobody asked for fully competitive multiplayer co-op with friends is the clear direction. Game scope: Renovation + Decoration leads at 43%, with Full Simulation (economy + management) close behind at 29%. Several players suggested combining both which is exactly what we're thinking too. Depth level: "Medium" and "player-chosen difficulty" tied at 43%. Nobody wants the game to be too casual, but nobody wants hardcore either. Flexibility is key.
changedโš™๏ธ Most Requested Mechanics๐Ÿ’ฐ Economy System โ€” 5/7
changed๐Ÿš€ What's NextBasic economy
added๐Ÿš€ What's NextThe roadmap will be published within 1 month . After that, new polls for the next mechanics batch will follow and this cycle continues.

Build For Sale Simulator changes

  • Competitivemode
changedGame structure: The community is split almost evenly between pure Singleplayer (43%) and Singleplayer + Co-op (43%). Nobody asked for fully competitive multiplayer co-op with friends is the clear direction. Game scope: Renovation + Decoration leads at 43%, with Full Simulation (economy + management) close behind at 29%. Several players suggested combining both which is exactly what we're thinking too. Depth level: "Medium" and "player-chosen difficulty" tied at 43%. Nobody wants the game to be too casual, but nobody wants hardcore either. Flexibility is key.
changed๐Ÿ’ฐ Economy System โ€” 5/7
changedBasic economy
addedThe roadmap will be published within 1 month . After that, new polls for the next mechanics batch will follow and this cycle continues.

We launched our first Community Rebuild Survey on March 18th, and the results are ready. Here's everything the community said and what it means for the roadmap.

๐Ÿ“Š By the Numbers

  • 7 responses in the first wave

  • 6 players want to participate in playtests

  • 6 players want to be credited as contributors

  • 6 players want monthly community polls to continue

๐Ÿ—๏ธ Core Direction

Game structure

The community is split almost evenly between pure Singleplayer (43%) and Singleplayer + Co-op (43%). Nobody asked for fully competitive multiplayer co-op with friends is the clear direction.

Game scope

Renovation + Decoration leads at 43%, with Full Simulation (economy + management) close behind at 29%. Several players suggested combining both which is exactly what we're thinking too.

Depth level

"Medium" and "player-chosen difficulty" tied at 43%. Nobody wants the game to be too casual, but nobody wants hardcore either. Flexibility is key.

โš™๏ธ Most Requested Mechanics

Every single respondent selected Renovation. Here's the full ranking:

  1. ๐Ÿ”จ Renovation โ€” 7/7

  2. ๐Ÿ  Construction โ€” 6/7

  3. ๐Ÿง‘ NPC Clients โ€” 6/7

  4. ๐Ÿ’ฐ Economy System โ€” 5/7

  5. ๐ŸŒ Open World โ€” 5/7

  6. ๐Ÿ˜๏ธ Renting โ€” 5/7

  7. ๐Ÿค Negotiation โ€” 4/7

Community additions: Auctions/bidding, landscaping, career progression, pets, furniture customization.

๐ŸŽฎ Overall Game Feel

57% want a Balanced feel, 29% Realistic. Nobody picked Arcade. This tells us: simulation depth matters, but fun and playability always come first.

โŒ What to Absolutely Avoid

The community was clear on what we should NOT do:

  • Bad textures / low visual quality

  • Ignoring small details

  • Forcing multiplayer on everyone

  • Too few decoration, paint, or floor options

  • Unnecessary complexity or bloat

๐Ÿ—ณ๏ธ Roadmap Feedback

71% said the roadmap system is great โ€” keep going. One player suggested running more polls via Discord too, which we're seriously considering.

๐Ÿš€ What's Next

Based on this survey, we'll now build the first official roadmap focused on:

  • Core renovation + construction loop

  • NPC client system

  • Basic economy

  • Co-op foundation

The roadmap will be published within 1 month. After that, new polls for the next mechanics batch will follow and this cycle continues.

Thank you to every single person who responded. This game is yours as much as ours. ๐Ÿ‘‡ Drop your thoughts in the comments below and if you haven't filled out the survey yet, the link is still open.

Source

Steam News / 3 April 2026

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