Mega Pixel Pack Extended (March 16th - March 30th, 2018) First. Updates + Another month gone!
Full notes
Full Build a Game Universe update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition2 changes0 removals
Performance
Balance
Store
changedMega Pixel Pack Extended (March 16th - March 30th, 2018) First. Updates + Another month gone! Based on our previous ability to 'guess the future release date', let's instead, focus on finishing strong with solid updates till Build a Game is ready. :) + Also, we've been prepping Build a Game for mobile (iOS, Android) and console (xbox one) , which is providing us more opportunity to increase performance and speed. We haven't rolled any of these changes out (yet) , but will be doing so, soon. Second. Tilesets! Mega Pixel Pack extended! This extension tileset includes damage items, fences, and flames. :) Download them from the Market Center today!
changedMega Pixel Pack - Damage Mega Pixel Pack - Fences Third. Tile Spotlight -> Health, Hit, Regenerate! This week the spotlight is on the basics of using health on tiles and receiving hitpoint information while regenerating. Ex. Tiles setup with different ID values. The bullet is only looking for one.
addedNote: If all tile ids are set to zero '0', then if hitpoint is enabled and health unlimited is off, it can be hit. :) Check out the full set of features here: Tile Builder Health Setup Health Regenerate Damage Repair and Regenerate You can read the release notes here: Release Notes (and current bug list) Training Videos 1025+ videos are available for learning Build a Game! 116 videos are available for learning Tile Builder! Our Silver Standard Reminder (Silver Coin Allowance)! During the beta program, you will receive 1,000 silver coins into your account each week. Have fun purchasing games and tiles! Beta Group Signup Sign up for the Beta. Email steamkeyplease@buildagameuniverse.com to get your steam key and be a part of the testing. =) Have a wonderfully blessed Easter weekend! Thank you! Chad - Nathan - Eric
Build a Game Universe changes
changedMega Pixel Pack Extended (March 16th - March 30th, 2018) First. Updates + Another month gone! Based on our previous ability to 'guess the future release date', let's instead, focus on finishing strong with solid updates till Build a Game is ready. :) + Also, we've been prepping Build a Game for mobile (iOS, Android) and console (xbox one) , which is providing us more opportunity to increase performance and speed. We haven't rolled any of these changes out (yet) , but will be doing so, soon. Second. Tilesets! Mega Pixel Pack extended! This extension tileset includes damage items, fences, and flames. :) Download them from the Market Center today!
changedMega Pixel Pack - Damage Mega Pixel Pack - Fences Third. Tile Spotlight -> Health, Hit, Regenerate! This week the spotlight is on the basics of using health on tiles and receiving hitpoint information while regenerating. Ex. Tiles setup with different ID values. The bullet is only looking for one.
addedNote: If all tile ids are set to zero '0', then if hitpoint is enabled and health unlimited is off, it can be hit. :) Check out the full set of features here: Tile Builder Health Setup Health Regenerate Damage Repair and Regenerate You can read the release notes here: Release Notes (and current bug list) Training Videos 1025+ videos are available for learning Build a Game! 116 videos are available for learning Tile Builder! Our Silver Standard Reminder (Silver Coin Allowance)! During the beta program, you will receive 1,000 silver coins into your account each week. Have fun purchasing games and tiles! Beta Group Signup Sign up for the Beta. Email steamkeyplease@buildagameuniverse.com to get your steam key and be a part of the testing. =) Have a wonderfully blessed Easter weekend! Thank you! Chad - Nathan - Eric
Mega Pixel Pack Extended (March 16th - March 30th, 2018) First. Updates + Another month gone! Based on our previous ability to 'guess the future release date', let's instead, focus on finishing strong with solid updates till Build a Game is ready. :) + Also, we've been prepping Build a Game for mobile (iOS, Android) and console (xbox one), which is providing us more opportunity to increase performance and speed. We haven't rolled any of these changes out (yet), but will be doing so, soon. Second. Tilesets! Mega Pixel Pack extended! This extension tileset includes damage items, fences, and flames. :) Download them from the Market Center today!
Mega Pixel Pack - Damage Mega Pixel Pack - Fences Third. Tile Spotlight -> Health, Hit, Regenerate! This week the spotlight is on the basics of using health on tiles and receiving hitpoint information while regenerating. Ex. Tiles setup with different ID values. The bullet is only looking for one.
Ex. Tile regenerating and re-animating after hurt state happens.
When it comes to defining individual tiles for giving and receiving hitpoints (basics), it comes down to the tiles ID and Hitpoint settings.
Note: If all tile ids are set to zero '0', then if hitpoint is enabled and health unlimited is off, it can be hit. :) Check out the full set of features here: Tile BuilderHealth SetupHealth RegenerateDamage Repair and Regenerate You can read the release notes here: Release Notes (and current bug list)Training Videos1025+ videos are available for learning Build a Game! 116 videos are available for learning Tile Builder! Our Silver Standard Reminder (Silver Coin Allowance)! During the beta program, you will receive 1,000 silver coins into your account each week. Have fun purchasing games and tiles! Beta Group Signup Sign up for the Beta. Email steamkeyplease@buildagameuniverse.com to get your steam key and be a part of the testing. =) Have a wonderfully blessed Easter weekend! Thank you! Chad - Nathan - Eric