Full notes
Full Bugz Bows and Curses update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Performance
- Maps
Bugz Bows and Curses changes
[0.10.0]:
Start ordering changelog based off change type
Small stats wrap when out of space
Rename maze stat to wisdom, and reimplement it
Fix a canceling bug with curse ui
Boss hp math rework
Rename maxArrows curse stat to quiver
Settings UI rework
Shop UI rework
News UI never overlaps social stuff
Diamonds never spawn on 0x multiplier
Fix some bugs with loading screen
Thread music loading (again)
Fix various issues with how saves work internally
Particle effects are now processed in world time
Fix font sizing and rendering
Fix swapped UI rendering
Cleanup bossbar rendering
Update icon for luck
Update icon for damage
Rock sprite is slightly darker
Fix invalid player/weapon id crashes
Move some settings around
Some accessibility settings show in other tabs too.
Fix contrast issues
Fix tiny map cutoff
Fix enemy bars overflowing with negative hp
Fix the "trevor" worldgen softlock bug
Fix steam input registering a command twice on state change
Fix steam boss kill timestamp
Bird achievement is given when player beats boss
Reimplement light radius math
kill_boss command now plays the boss death animation
Fix various modding related crashes
+ Add final boss
+ Add hat system
+ Add some missing stat icons
+ Add icon tooltips
+ Add some previews for various previewable settings
+ Add scroll bind for steam input UI
+ Windows builds now show crash logs
+ Add some commands for spawning things
+ Add proper unicode support
+ Add upload mod command to console
Remove curse stats
Remove set_curse_stat command
Remove astar
Remove haptics temporarily
Source
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