Full notes
Full bugTDX update
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What changed
- Performance
- Gameplay
- Balance
fixed ultra boost achievement added 'sells for' text to indicate selling price fixed arrow crash with 10+ towers (if anyone has any screenshots of when its happening please chuck them in the discord!) changed starting hp to 15 for diff 4 updated translations
snail: 0.2 speed -> 0.13 speed
added
dicebomb: T3 that shoots random damage cannon balls with better odds on level (inpired by Header) adhesive (sticky fly trap): T1 that creates a slowing area for air enemies (inspired by Lord Gyrops and NuggetNico)
Thanks for everyone's tower suggestions! If you have any more, put them in the discord and I'll add them to my next game! Unfortunately, bugTDX doesn't have a great way to add lots of towers without overfilling the pool, but I have plans for my next game to have lots and lots of towers unlockable through metaprogression, so I'll use all your suggestions there! Thanks for the support!
Source
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