Full notes
Full Bugsnax update
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What changed
- Fixes
- Performance
- Gameplay
- UI and audio
- Compatibility
Bugsnax changes
Update 2.0.70336/7 (11/11/2024)
Fix for timing issue introduced from previous update when Uncapped and Vsync settings on and at certain framerates.
Update 2.0.70332 (11/11/2024)
Windows: Full support for SteamVR.
Windows: Full touchscreen-based control scheme support.
- WindowsImproved performance for DirectX 11.
- WindowsImproved support for non-QWERTY keyboard layouts.
Update 2.0.70331 (11/11/2024)
Improved performance for OpenGL.
Show tool UI even when tool select wheel is unavailable.
Performance optimizations for Snaxburg and end game sequence.
Allow skipping the opening projector scene and ending credits sequence.
Improve object pool respawn order to prioritize objects furthest away.
Button requirements for object interactions are now always displayed in the UI.
Assorted font rendering and emoji spacing fixes.
Fix visual glitches associated with Trip Shot.
Tutorial Lollive correctly flies away after grabbing Snak Trap.
Sweetiefly definitions reference correct weather.
Minimakis no longer spawn when sleeping after completing Wiggle’s sidequest.
Gramble no longer levitates into position at the end of the quake scene.
Shelda is no longer stuck in the ground during Chandlo scenes.
Filbo no longer sits backwards at the campfire after sleeping.
Fix for Chandlo positioning for hut quests during other Snaxburg-related sidequests.
Fix for infinite lights added when feeding Grumpuses in Snaxburg at night.
New Public branch "previous - 2022" added to beta branches if you'd like to rollback for speed running or other issues.
Source
Changelog.gg summarizes and formats this update. How we read updates.
