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Steam News3 March 20264mo ago

Playtest update

Hello, intrepid turtle captains! Part of today's update is a UI improvement. In the list of bugs in the turtle view of the holomap, there have always been colors that indicate the bug's status - white or gray for standb

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Full Bugs with Afterburners update

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Repeated intro

Hello, intrepid turtle captains! Part of today's update is a UI improvement. In the list of bugs in the turtle view of the holomap, there have always been colors that indicate the bug's status - white or gray for standby or deployed, yellow for refitting, and red for dead. But we realized it may take a while to intuit what the colors mean or even realize that they're there, so we've added a tooltip.Steam post imageWe've also done some balancing changes - mainly, the curve that determines enemy installation level has been steepened, so you will encounter more difficult foes sooner. Also par for the course are some crash fixes. Playtesters, thank you so much for your feedback so far, and as always, good luck out there.

What changed

0 fixes1 addition0 changes0 removals
  • Performance
addedHello, intrepid turtle captains! Part of today's update is a UI improvement. In the list of bugs in the turtle view of the holomap, there have always been colors that indicate the bug's status - white or gray for standby or deployed, yellow for refitting, and red for dead. But we realized it may take a while to intuit what the colors mean or even realize that they're there, so we've added a tooltip.Steam post imageWe've also done some balancing changes - mainly, the curve that determines enemy installation level has been steepened, so you will encounter more difficult foes sooner. Also par for the course are some crash fixes. Playtesters, thank you so much for your feedback so far, and as always, good luck out there.

Bugs with Afterburners changes

addedHello, intrepid turtle captains! Part of today's update is a UI improvement. In the list of bugs in the turtle view of the holomap, there have always been colors that indicate the bug's status - white or gray for standby or deployed, yellow for refitting, and red for dead. But we realized it may take a while to intuit what the colors mean or even realize that they're there, so we've added a tooltip.Steam post imageWe've also done some balancing changes - mainly, the curve that determines enemy installation level has been steepened, so you will encounter more difficult foes sooner. Also par for the course are some crash fixes. Playtesters, thank you so much for your feedback so far, and as always, good luck out there.

-Entomological Enhancement Society

Source

Steam News / 3 March 2026

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