Full notes
Full BugLab Simulator update
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What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Events
New Features & Improvements
π Bee reproduction system has been added β bees now multiply over time like terrarium bugs.
π§ͺ Terrarium UI now displays bug count alongside capacity for better management.
π― Offers are now more likely to include bug species the player already owns.
Gameplay Adjustments
π Bug sale counts now scale with the number of terrariums owned to balance the economy.
π½οΈ Feeding no longer requires a minimum hunger threshold β feed anytime.
π Night ambience sound now only plays during specific night hours and at reduced volume.
Fixes
π Fixed player movement slowdown persisting permanently after starving.
π Fixed sleep/hunger systems not syncing properly β all stat recovery now works as intended.
π Fixed auto-feed not working for bee boxes.
𧬠Fixed type-changing issues in terrariums.
π³ Fixed multiple-meal cooking not consuming the selected amount.
π Bug deaths can now occur occasionally due to power outages or starvation, adding more challenge.
π Auto-feeding now continues during sleep, solving a major gameplay gap.
π― Fixed issue where quests would rarely refresh or provide new tasks.
Source
Changelog.gg summarizes and formats this update. How we read updates.
