What changed
1 fix0 additions1 change0 removals
changedBalanceMinor adjustment to the base increase of survival wave difficulty from 50 -> 70 - this will make the starting waves a little more difficult, but doesn't really affect the mid or late game.
fixedBug FixesFixed a bug in survival where units would stop spawning around wave 46… Fixed a bug where you could unpause the game after losing survival. Fixed a bug in survival where units had double armor.
Minor adjustment to the base increase of survival wave difficulty50→70↑Minor adjustment to the base increase of survival wave difficulty increased, buffBuggos 2 changes
changedMinor adjustment to the base increase of survival wave difficulty from 50 -> 70 - this will make the starting waves a little more difficult, but doesn't really affect the mid or late game.
fixedFixed a bug in survival where units would stop spawning around wave 46… Fixed a bug where you could unpause the game after losing survival. Fixed a bug in survival where units had double armor.
Balance
Minor adjustment to the base increase of survival wave difficulty from 50 -> 70 - this will make the starting waves a little more difficult, but doesn't really affect the mid or late game.
Bug Fixes
Fixed a bug in survival where units would stop spawning around wave 46… Fixed a bug where you could unpause the game after losing survival. Fixed a bug in survival where units had double armor.