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Steam News1 August 202619d ago

Dev Blog #2: Whats the plan?

Hello everyone, today I want to talk a bit more about my new game project, working title Bug.

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Full Bug.Splash TD : Debugged update

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Repeated intro

Hello everyone,

What changed

0 fixes5 additions0 changes1 removal
  • Gameplay
  • Maps
addedtoday I want to talk a bit more about my new game project, working title Bug.Splash TD : Bastion
addedNew: The game is planned to be an incremental, tower defense roguelike. Meaning you will challenge the same map(s) with a few changes everytime, trying to figure out strategies to survive longer every run
removedRemoved: Tower items
addedNew: There wont be a tower loadout, meaning you can use ALL 24 TOWER TYPES AT ONCE! In addition towers now got an ability to individualize them even more. There will also be new systems to upgrade, individualize and advance your towers to replace the tower item system!
addedNew: Enemies are planned to emerge from 8 different spawns, increasing the total number of enemies on the map to around 120 at maximum
addedNew: Drones are a completely new defense type and are meant to be mobile and agile defenders. Different kinds of drones are planned

Bug.Splash TD : Debugged changes

addedtoday I want to talk a bit more about my new game project, working title Bug.Splash TD : Bastion
addedNew: The game is planned to be an incremental, tower defense roguelike. Meaning you will challenge the same map(s) with a few changes everytime, trying to figure out strategies to survive longer every run
removedRemoved: Tower items
addedNew: There wont be a tower loadout, meaning you can use ALL 24 TOWER TYPES AT ONCE! In addition towers now got an ability to individualize them even more. There will also be new systems to upgrade, individualize and advance your towers to replace the tower item system!
addedNew: Enemies are planned to emerge from 8 different spawns, increasing the total number of enemies on the map to around 120 at maximum

today I want to talk a bit more about my new game project, working title Bug.Splash TD : Bastion

For this purpose I thought it might be good to do a little comparison with the current game, so here we go:

Concept:

New: The game is planned to be an incremental, tower defense roguelike. Meaning you will challenge the same map(s) with a few changes everytime, trying to figure out strategies to survive longer every run

Towers:

Recurring: The game will feature 24 different towers

Removed: Tower items

New: There wont be a tower loadout, meaning you can use ALL 24 TOWER TYPES AT ONCE! In addition towers now got an ability to individualize them even more. There will also be new systems to upgrade, individualize and advance your towers to replace the tower item system!

Enemies:

Recurring: Elemental enemies with special defense stats and immunities

New: Enemies are planned to emerge from 8 different spawns, increasing the total number of enemies on the map to around 120 at maximum

Drones:

New: Drones are a completely new defense type and are meant to be mobile and agile defenders. Different kinds of drones are planned

Drone preview (remember; its a very early state!):

Thats it for today!

Have a nice weekend

Cheers

Source

Steam News / 1 August 2026

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