What changed
0 fixes0 additions1 change0 removals
changed+Added Brazilian Portuguese language. +Added a visual indicator to Kabbu's dig when inside a wall. +Added maps to some rooms of the Chapter 6's dungeon. +Added more trophies for certain things in the house. +Tweaked some textures +Added markings to the analog stick prompts to make it more obvious which direction they are pointing. +Added a failsafe to Kabbu's dash to prevent getting stuck in some situations. +Added a visual indicator to a switch in the Chapter 6's dungeon. +Added one more Leafbug Ninja to a few Chapter 5 battles. +Changed a red bounce shroom to only spawn after completing the segment it is related to to prevent accidental backtracking. +Changed an object in Chapter 6 to be activated with the normal horn attack alongside the dash. +Ruffians now have 2 turns and charges up before doing ball and chain, ball and chain atk reduced by 1 due to charge (so it is still the same damage as before). +Saves with old dash but not new dash will now unlock new dash if old is unlocked. +You can now jump on the fence in the entrance of the Chapter 3's dungeon. +Optimized the residential area in Ant City. +Fixed some textures in the association building. +Fixed Madeleine teleport issues in her second quest. +Fixed Wasp issues in Flower Journey. +Fixed Queen Dinner not healing the new status effects. +Fixed an issue with dashing through some walls. +Fixed small sprite glitch when swapping in the overworld after entering a fight while flying. +Fixed bounce shrooms not playing their animation anymore. +Fixed a shop in Chapter 7 having issues when the player is between 2 items. +Fixed being able to use the beemerang during the segment in Chapter 4 where it is disabled. +Fixed using Shell Ointment/Sturdy allowing the party member to move in the same turn if they had more than 1 turn. +Fixed particle position when dropping the stick bridges in Chapter 3. +Fixed issues with a quest if you had a specific NPC following you. +Fixed lock with Yel in Spanish. +Fixed some enemies losing charge when charging up after 3 charges. +Fixed Ant Guard in Ant City Main Plaza saying the statue is broken despite it being fixed. +Fixed fall sound with Frigid Coffin on enemies slightly above ground like Seedling King. +Fixed issue with devourer where you lost a turn if it spat out. +Fixed issue with delayed enemy projectiles + Miracle Matter sometimes. +Fixed issue if adds of the final boss' second phase were killed with Hurricane Toss. +Fixed issues with Chompy's bed in the house. +Fixed failing to flee not consuming all turns. +Fixed Boulder Toss hitting underground enemies. +Fixed Boulder Toss' targeting if there is an underground enemy in front of the targeted one. +Fixed Wasp Driller not hitting a party member if there is only alive in rock drill move. +Removed extra followers from Yin's quest's room. +Removed ability to create ice platforms in Stream Mountain and Swamp. +Tweaked respawn position in certain rooms. +Tweaked Chapter 6's boss' delayed projectile targeting. +Tweaked the crank in the basement of the Chapter 4's dungeon. +Tweaked the camera in the caravan ambush room when you go behind the rock formation so it rotates slower. +Tweaked some props in DineMite and the hotel in Termite City. +Tweaked Butterfly's shop's colliders. +Tweaked the collider in the Card Tournament dig wall. +Tweaked some colliders and respawn points.
Bug Fables: The Everlasting Sapling changes
changed+Added Brazilian Portuguese language. +Added a visual indicator to Kabbu's dig when inside a wall. +Added maps to some rooms of the Chapter 6's dungeon. +Added more trophies for certain things in the house. +Tweaked some textures +Added markings to the analog stick prompts to make it more obvious which direction they are pointing. +Added a failsafe to Kabbu's dash to prevent getting stuck in some situations. +Added a visual indicator to a switch in the Chapter 6's dungeon. +Added one more Leafbug Ninja to a few Chapter 5 battles. +Changed a red bounce shroom to only spawn after completing the segment it is related to to prevent accidental backtracking. +Changed an object in Chapter 6 to be activated with the normal horn attack alongside the dash. +Ruffians now have 2 turns and charges up before doing ball and chain, ball and chain atk reduced by 1 due to charge (so it is still the same damage as before). +Saves with old dash but not new dash will now unlock new dash if old is unlocked. +You can now jump on the fence in the entrance of the Chapter 3's dungeon. +Optimized the residential area in Ant City. +Fixed some textures in the association building. +Fixed Madeleine teleport issues in her second quest. +Fixed Wasp issues in Flower Journey. +Fixed Queen Dinner not healing the new status effects. +Fixed an issue with dashing through some walls. +Fixed small sprite glitch when swapping in the overworld after entering a fight while flying. +Fixed bounce shrooms not playing their animation anymore. +Fixed a shop in Chapter 7 having issues when the player is between 2 items. +Fixed being able to use the beemerang during the segment in Chapter 4 where it is disabled. +Fixed using Shell Ointment/Sturdy allowing the party member to move in the same turn if they had more than 1 turn. +Fixed particle position when dropping the stick bridges in Chapter 3. +Fixed issues with a quest if you had a specific NPC following you. +Fixed lock with Yel in Spanish. +Fixed some enemies losing charge when charging up after 3 charges. +Fixed Ant Guard in Ant City Main Plaza saying the statue is broken despite it being fixed. +Fixed fall sound with Frigid Coffin on enemies slightly above ground like Seedling King. +Fixed issue with devourer where you lost a turn if it spat out. +Fixed issue with delayed enemy projectiles + Miracle Matter sometimes. +Fixed issue if adds of the final boss' second phase were killed with Hurricane Toss. +Fixed issues with Chompy's bed in the house. +Fixed failing to flee not consuming all turns. +Fixed Boulder Toss hitting underground enemies. +Fixed Boulder Toss' targeting if there is an underground enemy in front of the targeted one. +Fixed Wasp Driller not hitting a party member if there is only alive in rock drill move. +Removed extra followers from Yin's quest's room. +Removed ability to create ice platforms in Stream Mountain and Swamp. +Tweaked respawn position in certain rooms. +Tweaked Chapter 6's boss' delayed projectile targeting. +Tweaked the crank in the basement of the Chapter 4's dungeon. +Tweaked the camera in the caravan ambush room when you go behind the rock formation so it rotates slower. +Tweaked some props in DineMite and the hotel in Termite City. +Tweaked Butterfly's shop's colliders. +Tweaked the collider in the Card Tournament dig wall. +Tweaked some colliders and respawn points.
Ain't a patch without some bug fixing, eh?
--v1.1.1--
+Added Brazilian Portuguese language. +Added a visual indicator to Kabbu's dig when inside a wall. +Added maps to some rooms of the Chapter 6's dungeon. +Added more trophies for certain things in the house. +Tweaked some textures +Added markings to the analog stick prompts to make it more obvious which direction they are pointing. +Added a failsafe to Kabbu's dash to prevent getting stuck in some situations. +Added a visual indicator to a switch in the Chapter 6's dungeon. +Added one more Leafbug Ninja to a few Chapter 5 battles. +Changed a red bounce shroom to only spawn after completing the segment it is related to to prevent accidental backtracking. +Changed an object in Chapter 6 to be activated with the normal horn attack alongside the dash. +Ruffians now have 2 turns and charges up before doing ball and chain, ball and chain atk reduced by 1 due to charge (so it is still the same damage as before). +Saves with old dash but not new dash will now unlock new dash if old is unlocked. +You can now jump on the fence in the entrance of the Chapter 3's dungeon. +Optimized the residential area in Ant City. +Fixed some textures in the association building. +Fixed Madeleine teleport issues in her second quest. +Fixed Wasp issues in Flower Journey. +Fixed Queen Dinner not healing the new status effects. +Fixed an issue with dashing through some walls. +Fixed small sprite glitch when swapping in the overworld after entering a fight while flying. +Fixed bounce shrooms not playing their animation anymore. +Fixed a shop in Chapter 7 having issues when the player is between 2 items. +Fixed being able to use the beemerang during the segment in Chapter 4 where it is disabled. +Fixed using Shell Ointment/Sturdy allowing the party member to move in the same turn if they had more than 1 turn. +Fixed particle position when dropping the stick bridges in Chapter 3. +Fixed issues with a quest if you had a specific NPC following you. +Fixed lock with Yel in Spanish. +Fixed some enemies losing charge when charging up after 3 charges. +Fixed Ant Guard in Ant City Main Plaza saying the statue is broken despite it being fixed. +Fixed fall sound with Frigid Coffin on enemies slightly above ground like Seedling King. +Fixed issue with devourer where you lost a turn if it spat out. +Fixed issue with delayed enemy projectiles + Miracle Matter sometimes. +Fixed issue if adds of the final boss' second phase were killed with Hurricane Toss. +Fixed issues with Chompy's bed in the house. +Fixed failing to flee not consuming all turns. +Fixed Boulder Toss hitting underground enemies. +Fixed Boulder Toss' targeting if there is an underground enemy in front of the targeted one. +Fixed Wasp Driller not hitting a party member if there is only alive in rock drill move. +Removed extra followers from Yin's quest's room. +Removed ability to create ice platforms in Stream Mountain and Swamp. +Tweaked respawn position in certain rooms. +Tweaked Chapter 6's boss' delayed projectile targeting. +Tweaked the crank in the basement of the Chapter 4's dungeon. +Tweaked the camera in the caravan ambush room when you go behind the rock formation so it rotates slower. +Tweaked some props in DineMite and the hotel in Termite City. +Tweaked Butterfly's shop's colliders. +Tweaked the collider in the Card Tournament dig wall. +Tweaked some colliders and respawn points.