Full notes
Full Bug Bait update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
- Store
- Maps
- Gameplay
With the release of Bug Bait, I thought it would be good to show you where we are headed from here! While v1.0 has been released, we still have plenty in store for future updates and releases. I have put together a roadmap for us to follow so you can keep up with what's happening!
So let's break this down a little bit!
Our top priority is expansion. While the game is in a complete form, we have plans for so much more. Maps, towers and bosses are already in motion to come to a new update and liven up your game! This will be the major updates, small patches and tweaks will slowly roll out as we find issues through the community, but these are our big goals.
Once more content has been added, we will focus on the smaller features, some more achievements, keeping up with feedback and introducing more Quality of Life features.
Finally, we have some features in the back burner that we want to be added, but none of them have been finalised and could change at any time, but big features for new content! Thank you for following along, and if you want more information, feel free to join the Discord or contact us!
Have a happy New Year!
CU
Source
Changelog.gg summarizes and formats this update. How we read updates.
