Full notes
Full Buck Up And Drive! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition0 changes0 removals
- Compatibility
fixedBooting the game on Linux was iffy (translation: borked). It should be working well now (at least on Ubuntu, which is what I can officially support), and sorry for taking a while to fix this. (Thanks to Xerz for helping me out on this!) - Saving was prone to some errors, specifically cars and environments not being saved. Things should be better now. - A rare game-crashing bug would occur related with the spiked balls dropped by the police. That should be fixed.
addedEDIT: Added credits to the Linux thing. Why didn't I do that before? Because I'm an idiot, that's why.
Buck Up And Drive! changes
fixedBooting the game on Linux was iffy (translation: borked). It should be working well now (at least on Ubuntu, which is what I can officially support), and sorry for taking a while to fix this. (Thanks to Xerz for helping me out on this!) - Saving was prone to some errors, specifically cars and environments not being saved. Things should be better now. - A rare game-crashing bug would occur related with the spiked balls dropped by the police. That should be fixed.
addedEDIT: Added credits to the Linux thing. Why didn't I do that before? Because I'm an idiot, that's why.
So here's a rundown of what this one fixes:
- Booting the game on Linux was iffy (translationborked). It should be working well now (at least on Ubuntu, which is what I can officially support), and sorry for taking a while to fix this. (Thanks to Xerz for helping me out on this!) - Saving was prone to some errors, specifically cars and environments not being saved. Things should be better now. - A rare game-crashing bug would occur related with the spiked balls dropped by the police. That should be fixed.
And that's it for now. Seeya next time!
EDIT: Added credits to the Linux thing. Why didn't I do that before? Because I'm an idiot, that's why.
Source
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