Full notes
Full Bubble Ghost Remake update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Events
- Gameplay
- Fixes
- Store
Thank you for playing Bubble Ghost Remake!
We've been listening to your feedback, and this patch focuses on improving accessibility, adding new audio content, and polishing key areas to make the experience smoother and more enjoyable.
π Highlights:
Checkpoints added in Normal difficulty You can now resume progress from mid-level checkpoints, reducing frustration without removing the challenge.
"Accessible" mode is now called "Easy" A clearer name for a mode designed for players who want a more relaxed experience.
Hard mode is now unlocked from the beginning No need to beat the game first β players looking for the toughest challenge can dive right in from the start.
Level balancing for better accessibility Weβve tweaked certain levels to reduce difficulty spikes that were causing unnecessary roadblocks.
New music tracks added to levels We've expanded the soundtrack to better accompany your ghostly adventure. More variety, more immersion!
Heinrich now whistles over 150 well-known tunes when bored Stop moving for a bit and listen closely⦠our ghost has quite the repertoire!
π Fixes:
β Fixed a bug that caused a cinematic to end prematurely. β Fixed an issue that prevented collectibles from being picked up after completing a Madness level.
https://store.steampowered.com/app/2412240/Bubble_Ghost_Remake/
Source
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