Full notes
Full Bubble Bounce update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
A wise man probably once asked "can anything work right the first time?" And the answer is no.
Bubble Bounce version 1.3.1 makes a few tweaks to things introduced in 1.3. I've decided that Bubble Frenzies and Dodge Mode don't mix, and will no longer happen when Dodge Mode is turned on.
I've also added a few helpful bits of UI to explain how to use the new player selection screen. And the final change is a heads up when the game starts that a controller is the optimal way to play the game.
These aren't big changes, because all things considered, 1.3 was actually pretty stable. There are just a few things that make the experience of playing the game a bit more good.
Despite not many changes, here are the patchnotes:
Bubble Frenzy will no longer trigger in Dodge Mode
Added information on joining and starting the game
Added a screen at the start of the game to indicate that it was designed for controllers
These changes, like the ones in 1.3, will be implemented in the demo at some point in the future, though it's a low priority at the moment.
Source
Changelog.gg summarizes and formats this update. How we read updates.
