Full notes
Full Bubbbles update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
Based on user feedback, we have given the game a bit of an overhaul:
General changes
Increased clarity for when you get a Game Over via extra effects.
Adjusted some collision settings that will make it easier to get a bubble into a gap.
Added a notification for when bubbles are flying in and added a display to make it clearer as to why it's happening:
Each 5 bubbles you launch triggers a few bubbles to fly in.
Added a timer that will occasionally launch in an additional bubble.
Bubbles you connect outside of the boundary that would normally trigger a Game Over will now burst if there is 3 of the same color connected.
Minor adjustments to boost performance.
Two new powerups
Freeze - While active, stops the bubble grid from spinning when bubbles hit it.
Scope - Adds a screen/scope to your launcher to assist with aiming the next shot.
In general, this should make the game clearer and a bit easier. Thanks for playing!
Source
Changelog.gg summarizes and formats this update. How we read updates.
