Full notes
Full Brutal Wizardry update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Brutal Wizardry changes
A major update is coming soon, replacing arena survival with a roguelike dungeon crawler.
What is now:
A hideout where you could buy items and upgrade perks
An arena in which the positions and numbers of doors and mechanisms were randomly generated
What will be in the future:
A procedurally generated dungeon where you can explore various rooms and secret areas
Inventory (the hideout will be removed, perks will be replaced with items with passive abilities)
Destructible objects, chests, keys, closed doors
Some of the powerful magic will be used through throwing objects (tornado, fire dragons, etc.)
And other classic roguelike and dungeon crawler features
Source
Changelog.gg summarizes and formats this update. How we read updates.
