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Steam News2 July 20261mo ago

Bug Fixes V 0.39

Hey everyone, Thanks to the reports we got here and via email, we were able to track down and fix some of the existing bugs.

Full notes

Full Brothel Master update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone, Thanks to the reports we got here and via email, we were able to track down and fix some of the existing bugs.

What changed

5 fixes1 addition2 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
added=== For some fixes to apply, you will need to start a new game ===
fixedfixed a bug where a room would get locked during end of the day transition
fixedfixed a bug when a worker is conversing or walking towards a client would break if the day ended
changedSome AI behavior improvements, characters are less likely to get bugged. We are still working on this to make sure it never happens.
removeddisabled "Assign Client" button for now. As we are reworking some of the code that dictates the Client - Worker matching system, we had to disable this until we fully complete those changes (probably 2-3 days and we should be done with it) .
fixedfixed a bug where, in some cases, a worker couldn't reach the assigned job location

Brothel Master changes

added=== For some fixes to apply, you will need to start a new game ===
fixedfixed a bug where a room would get locked during end of the day transition
fixedfixed a bug when a worker is conversing or walking towards a client would break if the day ended
changedSome AI behavior improvements, characters are less likely to get bugged. We are still working on this to make sure it never happens.
removeddisabled "Assign Client" button for now. As we are reworking some of the code that dictates the Client - Worker matching system, we had to disable this until we fully complete those changes (probably 2-3 days and we should be done with it) .

=== For some fixes to apply, you will need to start a new game ===

  • fixed a bug where a room would get locked during end of the day transition

  • fixed a bug when a worker is conversing or walking towards a client would break if the day ended

  • Some AI behavior improvements, characters are less likely to get bugged. We are still working on this to make sure it never happens.

  • disabled "Assign Client" button for now. As we are reworking some of the code that dictates the Client - Worker matching system, we had to disable this until we fully complete those changes (probably 2-3 days and we should be done with it) .

  • fixed a bug where, in some cases, a worker couldn't reach the assigned job location

  • improved dialogue UI

  • fixed a bug where, after loading a save game, the Lounge would behave as if it were not opened.

  • fixed a bug that caused hired cleaners to stop cleaning when the clean button was released

  • cleaning speed now scales with room level

Thank you for your reports and patience!

Source

Steam News / 2 July 2026

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