Full notes
Full BroodStar update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Hi everyone.
Back with a small update.
The notes are as follows:
Gameplay
Player Ship base Shields and Fuel reduced by 25%
Added a new rare enemy.
Added Swap indicators on the HUD for Active Items, Weapons and Subweapons.
Slightly increased the speed of basic enemy projectiles.
SFX
Added many new SFX.
Bug Fixes
Fixed an input binding related issue.
Unique modules that have appeared in the run should now be removed from the pool correctly.
Fixed Bullet Modifier effect application order.
Source
Changelog.gg summarizes and formats this update. How we read updates.
