Full notes
Full Bronzebeard's Tavern 2 update
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Repeated intro
Hey Dwarves! This is another small update to address a few small bugs / improvements:
What changed
- Gameplay
- Fixes
- UI and audio
- Performance
- Balance
Bronzebeard's Tavern 2 changes
Added invisible walls to the environment of levels 1 & 2.
Moved position of Long Goblin Myth.
Fixed an issue where cooking / cutting stations did not show interaction inputs on clients.
Added "Unstick Dwarf" debug option.
Nerfed Gobbler - Reduced table positive boost count to 2 (from 3).
Nerfed Gobbler - Reduced table smash count to 2 (from 3).
Changed font on ticket during a successful / failed service.
Fixed an issue that allowed players to exit the game win / over screens.
Fixed an issue where money feedback sounds played forever during a cutscene.
Adjusted presentation of storage UI.
Adjusted restocker interaction prompt.
Fixed an issue that allowed players to interact with the restocker while they are in an active restock.
Added mini-notification when a player trigger's the restocker's speed boost buff.
Fixed an issue that caused players to crash when leaving the tavern.
Adjusted day count to show how many total days there are.
Fixed an issue related to countertops where their base capacity was 3 (supposed to be 1 at level 0).
Source
Changelog.gg summarizes and formats this update. How we read updates.
