Full notes
Full Bromeliad update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, survivors! Today we are getting a very big update! Including Lots of improvements and features, bug fixes, and more! Also, remember to join our discord server!
What changed
- Server
- Gameplay
- Fixes
- Balance
- UI and audio
Bromeliad changes
Heres the list of Update Pre-Alpha 1.5!:
Bow and stone arrows added!!!
Attack raycast increased.
If pressing F8 and B bugging in Feedback Panel fixed.
The survival guide takes time to open fixed.
Pixelated numbers in slot bar fixed.
Bed collider increased.
Metal floor having no collider fixed.
More fx improved for chopping.
Rocks fx mining improved.
Ladder climb up and falling fixed.
The sleeping panel improved.
More hints and images were added to the loading screen.
Tree monster health increased and ragdoll moved to animation.
Tree monster loot flying fixed.
Starving/Thirsty/stamina UI animation added.
Hunger, thirst sounds added.
Make pause menu pause game sounds.
Lake sound effects added.
Volume bar added.
Music volume bar added.
Ui interactables now disable in menus.
Mutation UI Panel improved.
Inventory opening transition added.
Thatch structures now have leaves.
Duplicating items on chests fixed.
Sloped roof added.
Wall roof added.
Attack/Chopping timing improved.
The door being tricky to open and close improved.
Small stairs snap to the doorway.
Outline added to interactable/Pickable items!
Attack range in weapons and tools decreased.
Elephant spawn probability decreased.
Sometimes incorrect color for crafting fixed.
Ancient scroll removed. (Building is done by the Survival Guide).
Source
Changelog.gg summarizes and formats this update. How we read updates.
