Full notes
Full Bromeliad update
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What changed
- Gameplay
- Maps
- Server
- Fixes
- UI and audio
- Balance
Bromeliad changes
New Update has arrived! And this one is pretty big. First of all we talked about this update before with some of the new features coming in this update, but now is out, so lets briefly talk about it.
As we mentioned before we are adding two new weapon/tool tier list! Bronze and Celestial!
This will be able to be forged on the furnace as iron but, for example, bronze will need two new materials to be done...
This is some copper and tin deposits, yes, the two new materials are those. You can find them in the pines and meadows biome.
As we mentioned in the other post, we are adding achievements!
Finally! But remember that we are still experimenting with the system so lets hope that everything works 😀 You will be able to see them on the achievements page on Bromeliad.
So what's next? In-Game Feedback system!
Here you will be able to send feedback to the discord server bot in-game! The bot will display the steam player name and message, but we couldn't handle sending screenshots yet 😧.
We have added fish! You can find them in lakes and there is a great variety of them. You can fish them by throwing a spear at them. However, they will not be in the ocean yet...
Like we also mentioned in the last post we have added a map! So you will not be lost any more in the island! You will need to guide you by the terrain shapes and forms because there is no player indicator! We have done this to enforce players to explore and learn the island.
We have added a compass you will be able to craft it with tin and copper! So experiment with the two new materials!
We have also added a new cave, so go there with a torch because it will be dark, especially at night. Plus there will be strong enemies, so come equipped...
We have also added a new village that the creatures will play music at night and annoy you!
Now, the next things are the patch notes, including other new features and bug fixes:
Meds and energy plants have the sickle image on blueprints fixed.
Molotov at the end of blueprints list fixed.
Elephant's footstep sound improved!
Hippo sounds changed.
When sleeping lowers more hunger and thirst.
Furnace able to furnace copper and tin.
Soul that has a dropping chance on some creatures and enemies and big creatures always drops one.
When dying bug that you still had your weapon but invisible fixed!
Random music added
Chest Ui covering slot image fixed!
Spear made only to throwable.
Crouching!
Selected slot bar now indicates which one you have selected.
Waterfalls improved!
Smithy UI list improved.
Added jeroglifics cave 2.
Butterflies spawn intensity reduced!
Regards,
Gorka Games Studios
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Source
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