Full notes
Full Broken Psyche update
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What changed
- Gameplay
First off before I say thank you for checking in on another devlog, I have to apologize for being a day late on this one. I have been hard at work really trying to get you guys the most horrifying game I can give. Secondly, I was also very busy on Friday so I didn't have much time to type this, but here I am now!
I will keep it short and sweet and just let you all know that I am planning on releasing a "mini demo" this month that will be a sort of gauge to see how smooth you guys like the gameplay. It will include some very early puzzles and scares, but most importantly will let you guys/galls know the quality I am trying to ship the full game in.
I have plans for the 20th of July, but it could be earlier, could be slightly later. I don't have an exact date because I need to get the Steam verification first.
I will surprise you with what I worked on this week with the demo or next devlog, but until then here is a sneak peak on a puzzle you should be able to find in the demo!
Thanks for tuning in, apologies for the lack luster devlog, but I hope to see you next time playing my demo! Once I fully release the demo, it will also be available on Itch.io, so if you prefer to get it from that platform, be my guest.
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