3 Redesigned scenarios with a handful of new tutorials that smoothly introduce the player to the game.
Full notes
Full Broken Lands - Tower Defense update
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What changed
0 fixes3 additions1 change0 removals
Gameplay
Balance
added3 Redesigned scenarios with a handful of new tutorials that smoothly introduce the player to the game. A new feature that allows you to check the statistics of monsters in the current wave during a scenario New Feature - When you upgrade a tower, it is also repaired
changedGame Balance: All 4 difficulty levels have been lowered. Increased gold and gem collection area
addedThe first three scenarios have been completely redesigned and introduce the rules of the game seamlessly with new extensive tutorials. 1. First Scenario - basics of the game, including: - Presentation of the mechanics of mines that extract gold - Construction of turrets - Various types of fields for development
addedThird scenario: - Introducing two new types of towers: freezing and poisoning enemies. - Introducing the mechanics of a monster sacrificing a soul - Monsters explode and destroy your turrets. - Mechanics presentation with ruins
Broken Lands - Tower Defense changes
added3 Redesigned scenarios with a handful of new tutorials that smoothly introduce the player to the game. A new feature that allows you to check the statistics of monsters in the current wave during a scenario New Feature - When you upgrade a tower, it is also repaired
changedGame Balance: All 4 difficulty levels have been lowered. Increased gold and gem collection area
addedThe first three scenarios have been completely redesigned and introduce the rules of the game seamlessly with new extensive tutorials. 1. First Scenario - basics of the game, including: - Presentation of the mechanics of mines that extract gold - Construction of turrets - Various types of fields for development
addedThird scenario: - Introducing two new types of towers: freezing and poisoning enemies. - Introducing the mechanics of a monster sacrificing a soul - Monsters explode and destroy your turrets. - Mechanics presentation with ruins
3 Redesigned scenarios with a handful of new tutorials that smoothly introduce the player to the game. A new feature that allows you to check the statistics of monsters in the current wave during a scenario New Feature - When you upgrade a tower, it is also repaired
Game Balance: All 4 difficulty levels have been lowered. Increased gold and gem collection area
The first three scenarios have been completely redesigned and introduce the rules of the game seamlessly with new extensive tutorials. 1. First Scenario - basics of the game, including: - Presentation of the mechanics of mines that extract gold - Construction of turrets - Various types of fields for development
Second Scenario: - Introduction to the mechanics of special abilities - Meteor Shower, Pentagram, Frost Nova
AddedThird scenario- Introducing two new types of towers: freezing and poisoning enemies. - Introducing the mechanics of a monster sacrificing a soul - Monsters explode and destroy your turrets. - Mechanics presentation with ruins