Full notes
Full Broken Armor update
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What changed
- Balance
Broken Armor changes
The knight now recovers 33 health on pick up. The mage still gets 25. - Reverted the mage's health item back to the old graphic. - Slight changes to the mage's fire, lightning, and healing item graphics. Fire looked too much like the old health item. - Health displays in green when poisoned, red when bleeding, and yellow when both. It was supposed to be doing this from the start but it was somehow rolled back.
Source
Changelog.gg summarizes and formats this update. How we read updates.
