Full notes
Full Broke Signal Badlands: A World of Desert Adventure update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Events
- Fixes
Broke Signal Badlands: A World of Desert Adventure changes
It's that time of year again - Broke Signal Badlands is here for the Summer Next Fest! I've been hard at work cooking a new update for y'all, which is temporarily for free on Steam as part of Next Fest.
A very big and very cool update for Broke Signal Badlands is now available:
Music!
Added a full soundtrack, with 7 unique tracks! More will be coming as we push updates. You can hear one in the new trailer.
Gameplay Changes:
Added Journaling system: Players now have the option to reflect on their days/nights before camping. This has an interesting effect on your camping experience and the ending you get, depending on what you think about most in the journal.
Added new Camping transitions, based on your Journal choices.
Added 5 new endings (and Discoveries for each), based on your Journal choices. See if you can get them all!
Map Changes
Added 4 new random encounters. Go find them!
Added road, highway, and region names, for easier navigation around the map.
Added map boundaries, for those persistent players that try to climb out of the mountains.
Added new icons for Encounters and Landmarks! Cacti, bushes, people, and buildings now dot the landscape.
Minor Changes
Added a setting slider for the Music.
Added social media links to the main menu and pause menu, for ease of contact.
Fixed random events turning their audio off upon starting them.
Fixed a bug related to players being able to infinitely pass events if they ran out of reroll dice.
Fixed a few other small bugs.
Source
Changelog.gg summarizes and formats this update. How we read updates.
