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Latest BROKE PROTOCOL updates
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- BROKE PROTOCOL
Important Hotfix for Servers
1.39a Hotfix 2 Game Changes: * Fix for apartment entities despawning and crashing server (Thanks PLASMA) * Extra physics safety checks and server crash fix (Thanks Firisfiti) * Fixed Apartments MainDoor selection criter…
Patch notes8 changesFixServer - BROKE PROTOCOL
1.39a Hotfix 1
Mainly a fix for some custom maps not loading. # 1.39a Hotfix 1 ## Game Changes: * Fix some map loading issues related to Triggers * Reduce recoil kickback a bit
Patch notes3 changesMapsBalance - BROKE PROTOCOL
1.39a Minor Update
1.39a Game Changes: * Fix sliding Player physics at high FPS * Fix some apartment/furniture offset desync * Firing weapon now cancels sprint * Disable sprint lock when flying * Added World Builder Toggle to show all int…
Patch notes15 changesFixPerformance - BROKE PROTOCOL
The Physics Update
The Physics Update Release The dubious physics in Broke Protocol has needed some love for quite a while, and now while Unity is updating its core physics API, I thought it’d be a good time to overhaul BP’s physics imple…
Store19 changesFixServer - BROKE PROTOCOL
1.38 Hotfix #2
Server fix for NaN / 'viewing vector is zero' error with trains
Announcement1 changeServer - BROKE PROTOCOL
1.38 Hotfix #1
Voice chat library fix for many players * Safer physics and rotation handling * Rebuilt some libraries in Release mode for performance * Minor AI pathing fix
Announcement1 changePerformance - BROKE PROTOCOL
The Railway Update
The Railway Update Release Trains have been promised for a while and the wait is finally over. A fully working metro system is in place, and mappers can easily create their own using new World Builder objects. The ridea…
Security48 changesFixMaps - BROKE PROTOCOL
1.37 hotfix 3
Some minor server fixes for desync and a rare client input bugfix 1.37 hotfix 3 Game Changes: Fixed some flickering and desync when entering interiors Fixed player relocating when unparking vehicles Fixed input errors i…
Patch notes4 changesFixServer


