What changed
0 fixes0 additions2 changes0 removals
changedBringing the newest build to the default branch. This may or may not effect you based on your system, but this should make sounds behave more predictably across the board, especially when many sounds are going at once. Volume settings should feel more impactful and reliable than before.
changedThe warp ready sound has been made to slightly overpower the other sounds, as I have had some feedback that it was easy to miss that a warp was ready. I'll change this if people find it annoying, but it feels like an important noise to lose in the cannon fire, let me know!
Broadside Renegades changes
changedBringing the newest build to the default branch. This may or may not effect you based on your system, but this should make sounds behave more predictably across the board, especially when many sounds are going at once. Volume settings should feel more impactful and reliable than before.
changedThe warp ready sound has been made to slightly overpower the other sounds, as I have had some feedback that it was easy to miss that a warp was ready. I'll change this if people find it annoying, but it feels like an important noise to lose in the cannon fire, let me know!
Bringing the newest build to the default branch. This may or may not effect you based on your system, but this should make sounds behave more predictably across the board, especially when many sounds are going at once. Volume settings should feel more impactful and reliable than before.
The warp ready sound has been made to slightly overpower the other sounds, as I have had some feedback that it was easy to miss that a warp was ready. I'll change this if people find it annoying, but it feels like an important noise to lose in the cannon fire, let me know!
Also, a bugfix for the Art of Destruction that stops the player from selecting a 7th support item not displayed on the GUI.