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Steam News31 May 20261mo ago

V0.14.1

Broadcast Empire v0.14.1 This update focuses on new-save customisation, smarter scheduling, and a few important fixes around live rights and long-running saves.

In this update4

Full notes

Full Broadcast Empire update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions7 changes0 removals
  • Gameplay
  • Balance
  • Events
  • Compatibility
addedBroadcast Empire v0.14.1This update focuses on new-save customisation, smarter scheduling, and a few important fixes around live rights and long-running saves.
addedNew Game SettingsAdded gameplay sliders when starting a new save.
addedNew Game SettingsYou can now adjust starting cash, starting audience reach, sponsor value, advertising value, production costs, airing costs, operating costs, talent fees, talent approachability, and talent trouble.
addedNew Game SettingsAdded an optional “game ends when the station runs out of cash” setting.
changedNew Game SettingsExisting saves continue using the default Broadcast Empire balance.
changedEconomy & BalanceGameplay settings now feed into commission costs, recommission costs, talent costs, sponsor offers, live sponsorships, advertising income, airing costs, and weekly operating costs.

Broadcast Empire changes

addedThis update focuses on new-save customisation, smarter scheduling, and a few important fixes around live rights and long-running saves.
addedAdded gameplay sliders when starting a new save.
addedYou can now adjust starting cash, starting audience reach, sponsor value, advertising value, production costs, airing costs, operating costs, talent fees, talent approachability, and talent trouble.
addedAdded an optional “game ends when the station runs out of cash” setting.
changedExisting saves continue using the default Broadcast Empire balance.

Broadcast Empire v0.14.1

This update focuses on new-save customisation, smarter scheduling, and a few important fixes around live rights and long-running saves.

New Game Settings

  • Added gameplay sliders when starting a new save.

  • You can now adjust starting cash, starting audience reach, sponsor value, advertising value, production costs, airing costs, operating costs, talent fees, talent approachability, and talent trouble.

  • Added an optional “game ends when the station runs out of cash” setting.

  • Existing saves continue using the default Broadcast Empire balance.

Economy & Balance

  • Gameplay settings now feed into commission costs, recommission costs, talent costs, sponsor offers, live sponsorships, advertising income, airing costs, and weekly operating costs.

  • Starting audience reach now properly affects early audience growth limits and reach floors.

  • Cash game-over saves are now marked as ended and autosaved when insolvency happens.

Scheduler Improvements

  • Improved auto-fill scheduling so it works through the day in proper broadcast order.

  • Auto-fill now makes stronger use of slot fit, audience segments, rival pressure, and schedule variety.

  • Reduced cases where auto-fill repeats the same title too aggressively when a good alternative is available.

  • Locked live rights remain prioritised for their required slots.

Fixes

  • Fixed live rights renewals so renewed events start after the previous contract’s events instead of clashing with old dates.

  • Improved save/load compatibility for the new gameplay settings.

Thanks for playing and for all the feedback.

Source

Steam News / 31 May 2026

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