Siege Update To arms commander, the enemy is at our walls! The studio has been hard at work and is proud to introduce the siege update.
In this update2
Full notes
Full Broad Sword update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition2 changes0 removals
UI and audio
Gameplay
addedSiege UpdateTo arms commander, the enemy is at our walls! The studio has been hard at work and is proud to introduce the siege update. As you may be able to tell by the title, we have added an entirely new wave survival game mode where you must defend your castle against waves of increasingly difficult enemies. If you can maintain control of your spawn points without being overrun you win! With this update there are two new castle maps to explore. There has also been a good amount of visual polish added from improved animations and movement, UI additions, and interface fixes.
changedNew Gameplay TrailerTo celebrate this update I’ve also put together a trailer showcasing the current state of the game including a sneak peak at magic users and an upcoming 3rd game mode:
changedNew Gameplay TrailerThe best way to keep up to date with the development of Broad Sword is to sign up to be part of our play test group , and don't forget to Wishlist the game if you haven't already.
Broad Sword changes
addedTo arms commander, the enemy is at our walls! The studio has been hard at work and is proud to introduce the siege update. As you may be able to tell by the title, we have added an entirely new wave survival game mode where you must defend your castle against waves of increasingly difficult enemies. If you can maintain control of your spawn points without being overrun you win! With this update there are two new castle maps to explore. There has also been a good amount of visual polish added from improved animations and movement, UI additions, and interface fixes.
changedTo celebrate this update I’ve also put together a trailer showcasing the current state of the game including a sneak peak at magic users and an upcoming 3rd game mode:
changedThe best way to keep up to date with the development of Broad Sword is to sign up to be part of our play test group , and don't forget to Wishlist the game if you haven't already.
Siege Update
To arms commander, the enemy is at our walls! The studio has been hard at work and is proud to introduce the siege update. As you may be able to tell by the title, we have added an entirely new wave survival game mode where you must defend your castle against waves of increasingly difficult enemies. If you can maintain control of your spawn points without being overrun you win! With this update there are two new castle maps to explore. There has also been a good amount of visual polish added from improved animations and movement, UI additions, and interface fixes.
New Gameplay Trailer
To celebrate this update I’ve also put together a trailer showcasing the current state of the game including a sneak peak at magic users and an upcoming 3rd game mode:
The best way to keep up to date with the development of Broad Sword is to sign up to be part of our play test group , and don't forget to Wishlist the game if you haven't already.