Full notes
Full Brinemegeddon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Brinemegeddon changes
- Ancientmap
While this is a smaller update then the one for GateTail, there has STILL been a bunch of changes and quality of life additions that GREATLY improves the game!
Here are just some of the changes that arrived with this 2.0 update:
- Added a new secret cutscene when beating the game after 100%ing it. (You don't need to 100% the game in one playthrough to activate it.)
- Autosaves now overwrite your SAVE files, removing the possibility of losing progress when dying.
- Changed the song that plays when fighting Criador.
- Added many new difficulties for you to play around with.
- Changed dialogue all over the game.
- Improved menu music.
- Improved first Kittybrine fight music.
- Tweaked some enemies' stats and abilities.
- Added more save cues.
- Improved the catfight.
- Added new characters to Camp Randolf when you complete the game.
- If you die too many times at the catfight, you can get some help.
- Improved the Brineboxes.
- Improved the Ancient Stone section.
- Made the gators in the Jungle of Ice more visible.
- Improved the With Out crystal sequences.
- Improved the PRINE section.
- Many many bug fixes and improvements.
- And MORE.
Source
Changelog.gg summarizes and formats this update. How we read updates.
