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Full Bright Paw: Definitive Edition update
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Repeated intro
Hey everyone,
What changed
- Compatibility
- Gameplay
- Store
- Security
- Events
- Performance
Bright Paw: Definitive Edition changes
We’ve dropped a new update for Bright Paw Definitive Edition with some exciting new features, critical fixes and Steam Deck support for Proton.
The team have been working away on Southfield (and some other secret projects) and we thought that Theo needed some love too - so have fun with Bright Paw on the go!
Bright Paw Definitive Edition - Old Save Data Conversion
You can now convert your old, Bright Paw save data to be compatible with the Definitive Edition.
We noticed some issues with players purchasing the Definitive Edition content and this causing some issues with using their old saves, meaning they needed to start all over again.
After you download the update, you will now be prompted to convert your save file to be compatible with the Definitive Edition, allowing you to carry over all of your progress to the new version of the game.
For anyone who has already manually converted there isn’t anything you need to do, just select ‘No’ when you see the prompt.
New Changes:
Updated Unity from 2021.3.17f1 to 6000.2.6f2
Fixes major security issues with the older version of Unity. You can find more information here https://unity.com/security/sept-2025-01
Added launch options for DX11 / DX12 / Vulkan in Steam
Steam Deck Support (Proton only)
There is now official support for Steam Deck users running the game via Proton. This will fix some major issues with running the game on this platform
Added Camera Rotation when viewing Theo outfits
Get a good look at Theo’s dapper outfits!
Improved transitions between levels
The black loading screen between levels has now been removed, so you can get to the next level quicker!
Added a link to our new game Southfield to the main menu
Please wishlist our game! It is pretty cool :D
Changelog:
Multiple fixes and improvements to Theo’s Ultimate Challenge
Improved the visibility of the final conveyor belt, making it easier to see
Fixed rewinds making the level incompletable
Fixed solution tiles not showing correctly
Improved performance by removing an unused camera in the scene
Fixed the game not launching on macOS devices
Fixed DLC achievements not unlocking correctly
Fixed seasonal levels not progressing to the next level correctly
Fixed the SteamAPI not initialising correctly, causing a soft lock on level completion and achievements not unlocking
Fixed the Rewind effect persisting across levels
Fixed unlock notifications spamming - notifications have now been capped to 5
Fixed ‘Auto-Quality’ changing quality settings out of the intended ranges
Fixed the camera being blocked when leaving the Collectable Viewer
Fixed the Collectable Viewer not rendering correctly when HDR is On
Fixed keyboard control icons not displaying correctly
Fixed tab navigation not working correctly on keyboard
Fixed black borders appearing on splash screen when using non-16:9 display
Fixed the game being pawsable when the level is updating
Fixed control icons not swapping correctly when switching input methods
(Steam Deck Only) Fixed a rewind bug when Razer Chroma started on unsupported platforms
Changed company logos to match Radical Forge’s new branding
Changed end credits to include missing developers
Fixed multiple null reference exceptions
Source
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