HomeGamesUpdatesPricingMethodology
Steam News14 March 20206y ago

Game Update - March 14

Patch Notes Dear players, in this update we've fixed several fatal loading issues and optimized sticky movements that may disturb the characters go/jump smoothly in the previous version.

In this update1

Full notes

Full 重明鸟 Bright Bird update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions1 change0 removals
  • Fixes
  • Gameplay
  • Performance
fixedPatch NotesDear players, in this update we've fixed several fatal loading issues and optimized sticky movements that may disturb the characters go/jump smoothly in the previous version.
changedPatch NotesOptimized several puzzles and mechanical triggers.
fixedPatch NotesFixed portal transportation failure after revival.
fixedPatch NotesFixed some crashes caused by graphic cards or other hardware.

重明鸟 Bright Bird changes

fixedDear players, in this update we've fixed several fatal loading issues and optimized sticky movements that may disturb the characters go/jump smoothly in the previous version.
changedOptimized several puzzles and mechanical triggers.
fixedFixed portal transportation failure after revival.
fixedFixed some crashes caused by graphic cards or other hardware.

Patch Notes

Dear players, in this update we've fixed several fatal loading issues and optimized sticky movements that may disturb the characters go/jump smoothly in the previous version.

  • Advanced adjustments on character movements.

  • Better timing of auto-save checkpoints.

  • Optimized several puzzles and mechanical triggers.

  • Fixed portal transportation failure after revival.

  • Fixed some crashes caused by graphic cards or other hardware.

We appreciate your patience and wish you enjoy the unique platformer experience in Bright Bird.

Source

Steam News / 14 March 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.