Full notes
Full Brickotori update
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What changed
- Events
- Gameplay
Brickotori changes
Hi friends! 👋
This past weekend, we had the joy of presenting Brickotori publicly for the very first time, at Comiccon Montreal 2025! ːsteamhappyː
We were part of the Indie Zone, and over the course of three days, we met so many lovely people who stopped by to play a little demo, share feedback, and talk about cozy games.
It was a bit surreal to see players in person to enjoy something we’ve been quietly working on together for so long!
It was our first time showing the game to the public in a live event, and a big milestone we will not forget!
Here is a little photo of our booth! We got some nice big bricks to decorate it :D
Everyone loved the banner and the art around Bricko! Our little brick-building beaver character. Made by my wife. He just looks so cute!
We had 2 themed gamepads, yet some people even played in 3 player co-op! Combining gamepads and keyboard/mouse.
We got a lot of feedback, and I must say it, we spot some little bugs during the playtests ːsteammockingː. So, today we are heads-on on fixing them and improving the controls.
We’ll be posting more updates soon on our social media, including new features we’re working on, so don't forget to follow us, or to join our Discord! For now, we just wanted to share this moment with you.
Thank you to everyone who came by to play, chat, or just smile at Bricko 💛 - Rodri
Source
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