Full notes
Full Brick Inventions update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- Fixes
- Maps
- UI and audio
Hi guys! It took me a bit longer than expected to finish the patch as it contains many changes and fixes that were more complicated and initially caused some problems. Here's the full changelog: Improvements:
Changes in the tutorial to explain things in more detail.
Trigger now display connections which are over the maximum length as red lines.
Reduced network overhead in multiplayer sandboxes that have many special blocks.
Blocks that are very far away from the map will now be deleted (In order to prevent needless physics calculations and network traffic)
Added option to change the keys for camera movement.
Changes:
Increased maximum length of connections of triggers and gates from 16 to 20.
Bugfixes:
Fixed broken inventions in the multiplayer sandbox (If a client with a slower internet connection placed a big invention with many connected blocks, it could happen that it wasn't created the right way)
Fixed a bug where the camera could get stuck under the terrain.
Fixed a bug where the camera could become stuck in the wall separating the players in the multiplayer (with phases activated).
Fixed wrong tooltip on height display in the multiplayer mode
Fixed a bug that camera objects don't get deleted if player leaves a multiplayer sandbox.
Fixed "Not enough resources" text in the sandbox mode (Couldn't reproduce the bug but it should be fixed now, if it still occurs, please write a message)
Fixed bug where inventions with vertical rockets couldn't be placed on the floor.
I'm currently busy working on the bigger 1.1 update which will introduce several new things and will improve some of the existing things in the game - more info soon. That's all for now, stay tuned!
Source
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