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Steam News29 June 20261d ago

Overload Mode Improvements

Overload mode has received another round of improvements, focused on making the mode feel clearer, more intense, and more reliable during matches. One of the biggest changes is the new Overload visual effect.

Full notes

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What changed

2 fixes1 addition2 changes0 removals
  • Gameplay
  • Fixes
  • Performance
changedOverload mode has received another round of improvements, focused on making the mode feel clearer, more intense, and more reliable during matches.
addedOne of the biggest changes is the new Overload visual effect. When a player enters the Overload state, their weapon now activates a dedicated energy effect, making the moment much easier to read during combat. The goal is to make Overload feel more powerful without covering the screen in unnecessary visual noise.
fixedWe also fixed several issues related to charge progression and match state syncing. Charge should now increase properly, reset correctly between matches, and behave more consistently after leaving or restarting games.
fixedNew weapon-based Overload VFX * Improved Overload state feedback * Fixed charge not increasing correctly * Better charge reset between matches * Cleaner Overload start and stop behavior * Reduced networking issues around Overload state changes * General stability improvements for Overload mode
changedThanks to everyone testing the game and reporting issues. More improvements are coming.

Overload mode has received another round of improvements, focused on making the mode feel clearer, more intense, and more reliable during matches.

One of the biggest changes is the new Overload visual effect. When a player enters the Overload state, their weapon now activates a dedicated energy effect, making the moment much easier to read during combat. The goal is to make Overload feel more powerful without covering the screen in unnecessary visual noise.

We also fixed several issues related to charge progression and match state syncing. Charge should now increase properly, reset correctly between matches, and behave more consistently after leaving or restarting games.

This update includes:

  • New weapon-based Overload VFX * Improved Overload state feedback * Fixed charge not increasing correctly * Better charge reset between matches * Cleaner Overload start and stop behavior * Reduced networking issues around Overload state changes * General stability improvements for Overload mode

Overload is still being refined, but this update makes the mode feel much closer to what it is meant to be: fast, aggressive, readable, and dangerous.

Thanks to everyone testing the game and reporting issues. More improvements are coming.

Source

Steam News / 29 June 2026

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