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Steam News23 February 20215y ago

Winter '21 Content Update

I am pleased to present patch 0.2! This game update introduces the first set of achievements for players to unlock which are based around different challenges the player can partake in throughout their struggle of break

Full notes

Full Breakout Planet update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions2 changes4 removals
  • Gameplay
  • Fixes
  • Performance
  • UI and audio
addedAnd that is not all! You can now finally save and load between each level. These files will be locally stored on your machine so you don't have to worry about starting all over anymore when you want to close down the game.
added[Feature] Added saving and loading between different levels with only one slot available for difficulty purposes. Saves are local and not cloud saved (yet)
added[Feature] Achievements have been added that can be earnt and kept permanently even when released from early access. Some have been locked in preparation for more challenges and further content.
changed[Feature] Tutorials will now work towards achievements and run more efficiently
fixed[Fixes] Fixed a bug that lead the player to pick up a body and become deleted when caught
removed[Fixes] AI no longer can cause a crash when walking into a fire trap and killing itself

Breakout Planet changes

addedAnd that is not all! You can now finally save and load between each level. These files will be locally stored on your machine so you don't have to worry about starting all over anymore when you want to close down the game.
added[Feature] Added saving and loading between different levels with only one slot available for difficulty purposes. Saves are local and not cloud saved (yet)
added[Feature] Achievements have been added that can be earnt and kept permanently even when released from early access. Some have been locked in preparation for more challenges and further content.
changed[Feature] Tutorials will now work towards achievements and run more efficiently
fixed[Fixes] Fixed a bug that lead the player to pick up a body and become deleted when caught

I am pleased to present patch 0.2! This game update introduces the first set of achievements for players to unlock which are based around different challenges the player can partake in throughout their struggle of breaking out.

And that is not all! You can now finally save and load between each level. These files will be locally stored on your machine so you don't have to worry about starting all over anymore when you want to close down the game.

Future patches will implement steam cloud saves so right now you might want to take care if you are going to change machines.

As always feel free to contact me through the community hub with suggestions or bugs that you may find as it will improve the game.

Thank you for your support.

Changelog:

  • [Feature] Added saving and loading between different levels with only one slot available for difficulty purposes. Saves are local and not cloud saved (yet)

  • [Feature] Achievements have been added that can be earnt and kept permanently even when released from early access. Some have been locked in preparation for more challenges and further content.

  • [Feature] Tutorials will now work towards achievements and run more efficiently

  • [Fixes] Fixed a bug that lead the player to pick up a body and become deleted when caught

  • [Fixes] AI no longer can cause a crash when walking into a fire trap and killing itself

  • [Fixes] AI when placed in boxes no longer cause a crash or broke other enemies models to no longer be displayed

  • [Fixes] Imo’s portraits no longer have holes in the face

  • [Fixes] Optimized the FPS and cleared up some clutter

  • [Fixes] When loading player should no longer sometimes be stuck within a carrying state

  • [Upcoming] Collections have been added into the game but not fully visible or functional and has been disabled

Source

Steam News / 23 February 2021

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