Full notes
Full Breakfall: Nuclear Winter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Workshop
- Events
- Fixes
Dear Community, Update 1.0.3 is now available and contains changes in the game mechanics which are listed as follows
Most important Update Notes - Version 1.0.3
Added Radioactive Zones together with a Geiger Counter in the HUD
Added radioactively contaminated items
Added new workshop 'Decontaminate Station"
Added new sound effects
Updated weather effects
Updated Item loot balancing
Updated Sound Effects for certain Items
Refined Fights with AI enemies
Added war background atmosphere
Added a war atmosphere cycle throughout game loop with a "nuclear highlight"
Added a Geiger Counter HUD Effect
Added Quicktime-Event "Evade" during melee combat fights
Added Character Skill "Bouncer" where a character auto-evades and has more powerful punches during close combat
Added WASD Movement during Place-Actor
Most important Bug Fixes - Version 1.0.3
Fixed a bug where bear trap placement didn't work as intended
Fixed a bug where Interaction was not certainly aborted while fighting
Fixed a bug where Camera movement didn't work properly while placing a building object
Fixed a bug where walking through unlocked door was not possible
Fixed a bug where interaction was aborted
Fixed a bug where ledge-mantling did not work as intended
There are many more bug-fixes, but these are the most important ones
Source
Changelog.gg summarizes and formats this update. How we read updates.
