Full notes
Full BreakDespair2D update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition2 changes0 removals
- Gameplay
addedChanged initial speeds to 4.0 for "Low" and 8.0 for "High." Added a toggle setting to determine whether the "High" speed is always calculated as "8.0 + Evolution Level."
changedAdjusted behavior so that the scale does not decrease at the edge of the screen, even at a scale of 4.0.
changedIncreased the power of a specific special weapon.
BreakDespair2D changes
addedChanged initial speeds to 4.0 for "Low" and 8.0 for "High." Added a toggle setting to determine whether the "High" speed is always calculated as "8.0 + Evolution Level."
changedAdjusted behavior so that the scale does not decrease at the edge of the screen, even at a scale of 4.0.
changedIncreased the power of a specific special weapon.
Changed initial speeds to 4.0 for "Low" and 8.0 for "High." Added a toggle setting to determine whether the "High" speed is always calculated as "8.0 + Evolution Level."
Adjusted behavior so that the scale does not decrease at the edge of the screen, even at a scale of 4.0.
Modified certain enemy AI algorithms.
Increased the power of a specific special weapon.
Source
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