What changed
1 fix5 additions1 change0 removals
- Compatibility
- Maps
- Gameplay
addedFirst of all: This patch does add controller support, but since I am not much of a controller player myself, please give me feedback !
addedNow on to the usual: This patch adds the following: - Unlockable meta-progression perks, one rewarded by breaking the empire with each character. However, any character can choose these when starting a new game. They will be very varied and can alter the gameplay a lot! - As mentioned above: Controller support!
changedThis patch changes/balances the following: - 'Last stand' now requires that you first break the empire with that character. - Greatly balances a few spells and perks, most noticeably: Craiga's stone elemental and moon shards, Graethal's venom breath, Blizzie's ice on impact, and Burnie's healing when standing in fire. - It's now much easier to spot the castle entrance through the map. - Ensures all attacks have a crit chance. This includes movement spells, circle spells and a few more which previously could never crit. - Push-damage against terrain has been doubled. - Buildings will create less rubble when destroyed.
fixedThis patch fixes the following: - Corrected the reminder popup. - UI can no longer be hidden in main menu. - Wraiths now have correct idle animation. - When changing resolutions, menus should not disappear off-screen sometimes. - Maybe less rubble from buildings.
addedThat is it for now! Many balances remain and with the new perks, more will probably be needed.
addedAs always: If this causes any new issues: let me know ASAP so I can fix it right away!
Break the Empire changes
addedFirst of all: This patch does add controller support, but since I am not much of a controller player myself, please give me feedback !
addedNow on to the usual: This patch adds the following: - Unlockable meta-progression perks, one rewarded by breaking the empire with each character. However, any character can choose these when starting a new game. They will be very varied and can alter the gameplay a lot! - As mentioned above: Controller support!
changedThis patch changes/balances the following: - 'Last stand' now requires that you first break the empire with that character. - Greatly balances a few spells and perks, most noticeably: Craiga's stone elemental and moon shards, Graethal's venom breath, Blizzie's ice on impact, and Burnie's healing when standing in fire. - It's now much easier to spot the castle entrance through the map. - Ensures all attacks have a crit chance. This includes movement spells, circle spells and a few more which previously could never crit. - Push-damage against terrain has been doubled. - Buildings will create less rubble when destroyed.
fixedThis patch fixes the following: - Corrected the reminder popup. - UI can no longer be hidden in main menu. - Wraiths now have correct idle animation. - When changing resolutions, menus should not disappear off-screen sometimes. - Maybe less rubble from buildings.
addedThat is it for now! Many balances remain and with the new perks, more will probably be needed.
First of all: This patch does add controller support, but since I am not much of a controller player myself, please give me feedback!
Now on to the usual: This patch adds the following: - Unlockable meta-progression perks, one rewarded by breaking the empire with each character. However, any character can choose these when starting a new game. They will be very varied and can alter the gameplay a lot! - As mentioned above: Controller support!
This patch changes/balances the following: - 'Last stand' now requires that you first break the empire with that character. - Greatly balances a few spells and perks, most noticeably: Craiga's stone elemental and moon shards, Graethal's venom breath, Blizzie's ice on impact, and Burnie's healing when standing in fire. - It's now much easier to spot the castle entrance through the map. - Ensures all attacks have a crit chance. This includes movement spells, circle spells and a few more which previously could never crit. - Push-damage against terrain has been doubled. - Buildings will create less rubble when destroyed.
This patch fixes the following:
- Corrected the reminder popup.
- UI can no longer be hidden in main menu.
- Wraiths now have correct idle animation.
When changing resolutions, menus should not disappear off-screen sometimes. - Maybe less rubble from buildings.
That is it for now! Many balances remain and with the new perks, more will probably be needed.
As always: If this causes any new issues: let me know ASAP so I can fix it right away!
And finally: A billion thanks for all the feedback and support! Remember to leave a review to help this game grow!
Best wishes and all the love! <3 //Mattias
EDIT: Uploaded a new version under this version-number. It fixes an issue in which the game got stuck at an unclosable menu.