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Steam News16 June 202619d ago

Update V0.0.3

Update - V0.0.3 Gameplay & Mechanics Chain System Improvement: Optimised the responsiveness and reliability of chain-based mechanics for smoother combat and traversal.

In this update4

Full notes

Full Break The Chain update

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What changed

1 fix0 additions3 changes0 removals
  • Gameplay
  • Fixes
  • Maps
changedGameplay & MechanicsChain System Improvement: Optimised the responsiveness and reliability of chain-based mechanics for smoother combat and traversal.
changedGameplay & MechanicsImproved Character Movement: Refined player physics and locomotion to ensure movement feels more fluid, precise, and responsive.
fixedCamera & VisualsCamera Bug Fix: Resolved a persistent issue where the camera would get stuck inside the player upon respawning.
changedWorld & CollisionCollision Fixes: Patched multiple areas across the map to prevent players from clipping through geometry or getting stuck in environmental assets.

Break The Chain changes

changedChain System Improvement: Optimised the responsiveness and reliability of chain-based mechanics for smoother combat and traversal.
changedImproved Character Movement: Refined player physics and locomotion to ensure movement feels more fluid, precise, and responsive.
fixedCamera Bug Fix: Resolved a persistent issue where the camera would get stuck inside the player upon respawning.
changedCollision Fixes: Patched multiple areas across the map to prevent players from clipping through geometry or getting stuck in environmental assets.

Update - V0.0.3

Gameplay & Mechanics

  • Chain System Improvement: Optimised the responsiveness and reliability of chain-based mechanics for smoother combat and traversal.

  • Improved Character Movement: Refined player physics and locomotion to ensure movement feels more fluid, precise, and responsive.

Camera & Visuals

  • Camera Bug FixResolved a persistent issue where the camera would get stuck inside the player upon respawning.

World & Collision

  • Collision Fixes: Patched multiple areas across the map to prevent players from clipping through geometry or getting stuck in environmental assets.

Source

Steam News / 16 June 2026

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