What changed
1 fix0 additions0 changes0 removals
fixedHi all, Quick update today that brings a much more aggressive, fluid AI to play against. FIXED: AI shooting through certain walls. (Note, there still might be an issue with weapons coming through walls - work in progress.) FIXED: Backup AI moving slowly towards you without ever really reacting or taking cover. FIXED: AI now raise the alarm after a set amount of seconds in combat. NEW: A more aggressive AI that will work together to take you down. This AI will communicate amongst themselves in an effort to take you down. NEW: Added text overlays for timelock buttons and the vault computers to better explain things. Hope you like it! Please remember this is a work in progress, there may be issues with the new system and it may seem a little unbalanced at first - it's all open to fixes and balance changes. CK :bihack:
Break_In changes
fixedHi all, Quick update today that brings a much more aggressive, fluid AI to play against. FIXED: AI shooting through certain walls. (Note, there still might be an issue with weapons coming through walls - work in progress.) FIXED: Backup AI moving slowly towards you without ever really reacting or taking cover. FIXED: AI now raise the alarm after a set amount of seconds in combat. NEW: A more aggressive AI that will work together to take you down. This AI will communicate amongst themselves in an effort to take you down. NEW: Added text overlays for timelock buttons and the vault computers to better explain things. Hope you like it! Please remember this is a work in progress, there may be issues with the new system and it may seem a little unbalanced at first - it's all open to fixes and balance changes. CK :bihack:
Hi all, Quick update today that brings a much more aggressive, fluid AI to play against.
FIXED
AI shooting through certain walls. (Note, there still might be an issue with weapons coming through walls - work in progress.)
FIXED
Backup AI moving slowly towards you without ever really reacting or taking cover.
FIXED
AI now raise the alarm after a set amount of seconds in combat.
NEW
A more aggressive AI that will work together to take you down. This AI will communicate amongst themselves in an effort to take you down.
NEW
Added text overlays for timelock buttons and the vault computers to better explain things. Hope you like it! Please remember this is a work in progress, there may be issues with the new system and it may seem a little unbalanced at first - it's all open to fixes and balance changes. CK :bihack: