What changed
1 fix0 additions5 changes0 removals
- Balance
- Gameplay
- UI and audio
- Store
changed🆕 New DuosCrouton and Cheesy (Melee Duo) • Cheesy does not move on its own • The player can knock Cheesy around like a ball • Cheesy deals damage based on launch speed (scales with knockback and companion move speed) • Cheesy bounces between enemies • Bounces once per armor stat • Cheesy grows with each bounce and resets size after the sequence
changed🆕 New DuosClover and Dicey (Luck Duo) • Clover starts with +10 Luck • Clover has -10 Damage, -10 Move Speed, -5 Armor, -5 HP Regen, -10 Crit Chance • Dicey rolls left and right • After each roll, Dicey applies a buff to the player for a duration • Buffs can stack • Dicey enters a cooldown after applying a buff • Roll speed scales with Move Speed • Cooldown scales with Cooldown stat • Buff power scales with player Luck
changed🎮 Gamepad ImprovementsImproved gamepad control in the character selection menu • Added an outline to clearly highlight the selected duo
fixed🐛 FixesFixed a bug where audio sliders in the options menu (opened from pause) would not adjust the audio • Fixed a bug where weapon rewards from lunchboxes could not be combined or recycled
changed⚖️ Balance ChangesWave 8 and 9 are about 10% easier (less damage, fewer enemies) • Waves 12 to 20 enemies deal about 10% more damage • Final Butter item (T6) is now unique and can only be purchased once
changed⚖️ Balance Changes🥕🩸 Happy killing vegetables!
Wave 8 and 9 are about 10% easier (less damage, fewer enemies) • Waves12→20↑Wave 8 and 9 are about 10% easier (less damage, fewer enemies) • Waves increased, buffBread & Butter changes
changedCrouton and Cheesy (Melee Duo) • Cheesy does not move on its own • The player can knock Cheesy around like a ball • Cheesy deals damage based on launch speed (scales with knockback and companion move speed) • Cheesy bounces between enemies • Bounces once per armor stat • Cheesy grows with each bounce and resets size after the sequence
changedClover and Dicey (Luck Duo) • Clover starts with +10 Luck • Clover has -10 Damage, -10 Move Speed, -5 Armor, -5 HP Regen, -10 Crit Chance • Dicey rolls left and right • After each roll, Dicey applies a buff to the player for a duration • Buffs can stack • Dicey enters a cooldown after applying a buff • Roll speed scales with Move Speed • Cooldown scales with Cooldown stat • Buff power scales with player Luck
changedImproved gamepad control in the character selection menu • Added an outline to clearly highlight the selected duo
fixedFixed a bug where audio sliders in the options menu (opened from pause) would not adjust the audio • Fixed a bug where weapon rewards from lunchboxes could not be combined or recycled
changedWave 8 and 9 are about 10% easier (less damage, fewer enemies) • Waves 12 to 20 enemies deal about 10% more damage • Final Butter item (T6) is now unique and can only be purchased once
🆕 New Duos
Crouton and Cheesy (Melee Duo) • Cheesy does not move on its own • The player can knock Cheesy around like a ball • Cheesy deals damage based on launch speed (scales with knockback and companion move speed) • Cheesy bounces between enemies • Bounces once per armor stat • Cheesy grows with each bounce and resets size after the sequence
Clover and Dicey (Luck Duo) • Clover starts with +10 Luck • Clover has -10 Damage, -10 Move Speed, -5 Armor, -5 HP Regen, -10 Crit Chance • Dicey rolls left and right • After each roll, Dicey applies a buff to the player for a duration • Buffs can stack • Dicey enters a cooldown after applying a buff • Roll speed scales with Move Speed • Cooldown scales with Cooldown stat • Buff power scales with player Luck
🎮 Gamepad Improvements
🐛 Fixes
⚖️ Balance Changes
🥕🩸 Happy killing vegetables!