Full notes
Full Bread & Butter update
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What changed
- Gameplay
- Balance
- Store
- UI and audio
- Fixes
- Maps
Bread & Butter changes
⚔️ New Weapons
🥩 Skewer (Melee):
Impales enemies in a line.
Limited number of enemies can be impaled at once (increases with tier).
Impaled enemies bleed out over time.
Added base impale chance.
♻️ Recycler:
Absorbs enemies (capacity and enemy size based on tier).
Converts absorbed enemies into projectiles.
Launches automatically when fully loaded.
Projectiles scale with % of enemy max HP.
🩸 New Bleed System
Bleed Explosion Stack Threshold:
Each successful bleed applies a stack.
If enough stacks are applied during a single bleed duration, the target explodes, damaging nearby enemies.
Bleed explosions apply new bleed stacks to affected enemies.
Surplus stacks beyond threshold also apply.
🆕 New Items
Bleed-Focused Items:
🧪 Broken Bottle (T1): +2% Bleed Chance
🪒 Razor Blade (T3): +12% Bleed Chance, +10 Bleed Damage, +8 Bleed Duration, -2 Melee Damage, -2 Max HP
🎣 Fish Hook (T4): +18% Bleed Chance, +12% Crit Chance, -6% Attack Speed
Luck & Misc:
🍩 Lucky Donut (T3): +10% Luck, -1% Crit, Evasion, Explosion, Bleed Chance
🍨 Ice Cream Sundae (T4): +14% Luck, -4% Move Speed
Defense & Sustain:
🥞 Pancakes (T4): +8 HP Regen, +8 Lifesteal, -5 Max HP
🧱 The Wall (T3): +5 Armor, -10 Move Speed
⚖️ Balance Changes
Items:
Meat Grinder: 0 ➜ +2% Bleed Duration
Bloody Mary: (2,2,2) ➜ (3,3,3) Bleed Chance, Bleed Damage, Lifesteal
Shop & Loot:
Shop now shows more weapons overall
Higher waves drop fewer T1 weapons
Lunchbox drop rates from enemies adjusted
Lunchboxes can now drop weapons too!
Compound interest on reroll cost: +1.x (x = current wave)
🎮 UI & UX Improvements
Wave timer turns red + plays alarm sound in final 3 seconds
Now also displays milliseconds for precision
Special Effects card on weapon popups now expands correctly
Hover effects fixed in the stats panel
Shop scroll rect fixed
PICK EM ALL button added to grab everything in the shop!
Magnet fridge screen now has equip/unequip sounds
Bleed duration display now shows as percentage for clarity
Main menu now has bloom (brightness) toggle
🌍 World Changes
Added day-night cycle
There's now a sun (yes, a literal "sun" lol)
Hourly surprises 👀
New map colors for each wave
All-new title screen & character selection menu
👀 Minor stuff and secret bits may be lurking in the shadows...
Happy killing vegetables! 🥕🩸
Source
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