In this update7
Full notes
Full Bread and Blood update
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Repeated intro
Hello everyone!
What changed
- Gameplay
- UI and audio
- Fixes
- Maps
Bread and Blood changes
A new update for Bread and Blood is now live.
The main focus of this update was improving the save/load system and adding a new way for your debts to come back and haunt you...
New Features
Bandit Debt Collectors
Borrowed money and forgot to pay it back? Bandits may now come looking for what they're owed. Whether you pay, run, or face the consequences is up to you.
Improved Saving & Loading
I've gone through the save system and updated a lot of functionality. Everything should now save and load much more reliably than before.
Traps
Hunting traps have been added, giving you new ways to gather resources and survive.
Thief Random Encounter
Keep an eye on your belongings while traveling. Not everyone you meet has honest intentions.
Other Changes
Reduced bandit sight and hearing distance.
Added some foliage sound effects.
Added reputation penalties for attacking traveling merchants and travelers.
Fixed farming animation speed.
Updated various guard and bandit dialogues.
Added searchable sleeping drunkards (with reputation consequences if you decide to take advantage of them).
Arena map now allows item selling even without the required trading perk.
As Always...
Thank you to everyone who plays the demo and leaves feedback. Every report, suggestion, and review helps improve the game.
Good luck out there—and if the bandits come knocking, make sure you've got the coins ready.
Source
Changelog.gg summarizes and formats this update. How we read updates.
