Full notes
Full Breach & Clear: Deadline Rebirth (2016) update
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What changed
- Gameplay
- Maps
- Fixes
- Compatibility
- Balance
Breach & Clear: Deadline Rebirth (2016) changes
Back again to kick off the week with a new Deadline Update! Big changes for the overworld areas and some improvements to the Office and Cave Dungeons... Shroud/Fog of War has been brought to the overworld areas, and this definitely increases tension, difficulty and makes for more tactical encounters outside of dungeons. You'll also find that exploring the Caves in the Parks Hub is more difficult with the Infested crawling out from the crevices around the walls of the caves. Enjoy!
Added Fog of War to the overworld sections of the game
The map for dungeons now only shows explored areas
Fog of War now reveals more when a soldier leans from full cover
Fixed issue where sometimes ammo pickups would stick around on the map when switching dungeon floors.
Revamped enemy spawns in dungeons
Added more roaming enemies to the Park
Some layout changes to dungeons
Fixed toggling advance time using tab when it should have used the space bar.
Fixed some objects “sparkling” on Mac and Linux
Fixed loot crates in the office that may spawn facing the wall
Lowered the chance for critical shots for LMGs, SMGs, and Assault Rifles
Added cooldown to the Provoke tactic
Zoomed in the minimap on dungeons so it doesn’t give away as much of the layout
Fixed issue with human enemy animations where they might look weird when crouching
Fixed issue where a soldier with Out With a Bang might explode in the safehouse
Added roaming enemies and balanced existing in the docks
Balanced enemies in the residential district
Added a tactics heavy human focused floor in Jupiter Enterprises (Office)
Added a finale battle at the top of Jupiter Enterprises
Added in Infested in Caves that crawl out of the holes on the side of the cave walls
Set more accurate "Par Times" in all of the encounters across the campaign
Thanks for all of the feedback and updated reviews! It fuels the team forward. The game is still growing and improving. Keep it coming! ːammofistː ːcultː ːammofistː -Randy
Source
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